Service
Mobile app development
We design, develop and ship applications for iOS, Android and Windows.
We have published and maintained our own apps since 2014.
Building an app does not end when the last line of code is written.
It has to be published, get through App Store and Google Play review, answer its users, survive problems that only show up on real devices, and keep working while iOS and Android keep changing.
We work on both sides: we build applications for companies, and we also maintain our own products in the stores.
That shapes the decisions we make from the start of every project.
We know which things look small at the beginning and turn expensive later, what usually complicates a release, and what starts to matter when an app stops being a project and begins to have real users.
What kind of apps we build
We do not start from a list of features. First we understand what you need to solve, and then we define what application actually makes sense to build.
Usually the work falls into one of these:
Internal tools
Applications for teams in the field, on the shop floor, in warehouses, offices or on the road.
They can replace spreadsheets, phone calls, manual processes, or systems that were never designed to be used from a phone.
Products for your customers
Applications your users book with, look information up in, buy from, manage services through, or follow a process with.
Apps connected to existing systems
If you already run an ERP, a web platform, an API or an internal system, we can build the mobile app and integrate it with the infrastructure you already use.
You do not need to replace everything to add a good mobile experience.
Publishing and maintenance
We can also handle publishing, developer account setup, App Store and Google Play listings, screenshots, new releases and ongoing maintenance.
How we work
We do not begin by choosing technologies or designing screens.
First we need to understand what problem the app has to solve, who is going to use it, and how that process works today.
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We understand the problem
We start with a few conversations to learn how you work today, what is failing, and what you expect the app to change.
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We define the first version
We put in writing what the first version needs to include and what can wait.
The initial product often ends up smaller than it seemed at the start, and that usually means launching sooner and making better decisions with real users.
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We build in stages
You do not have to wait until the end to see the result.
During development you can try working versions of the app and watch it take shape.
If something needs to change, fixing it then is far simpler than discovering it once the project is finished.
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We publish
We prepare everything needed to ship on the App Store and Google Play, and we see the review process through.
The app can be published directly from your company accounts. If you do not have them yet, we can help you set them up.
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We stay after launch
Platforms change constantly and applications need to evolve with them.
We can take care of updates, new releases, compatibility with new versions of iOS and Android, and improvements after launch.
What we build with
We choose the technology based on the kind of product, its needs, and what we expect to happen to it over the long run.
For native applications we work with Swift and SwiftUI on iOS, and Kotlin and Jetpack Compose on Android.
A native app can be especially worthwhile when the product leans heavily on the operating system, needs specific integrations, requires high performance, or is meant to last for many years.
We also work with cross-platform solutions when the project justifies it.
There are products where keeping a single codebase cuts time and cost considerably without hurting the experience the user needs.
We do not believe there is one correct technology for every project.
We would rather understand what you are building and recommend whichever option makes the most sense, even if that means proposing something simpler.
Working with a studio in Mexico
We share time zones with the United States, so questions get answered the same day instead of overnight.
We work in English and in Spanish, and the team is in one place rather than spread across brokers and subcontractors.
And you can check the work before hiring us: our own apps are public, rated and reviewed by strangers.
Frequently asked questions
How much does it cost to build an app?
It depends mainly on scope, integrations and the complexity of the project.
Before giving you a figure we would rather understand what you need to build.
After a first conversation we can give you an initial range and explain which parts of the project weigh most on the budget.
If it needs to come down, we can also help you decide which features to leave for a later version.
How long does it take?
That also depends on the project.
A relatively simple application can move quickly, while a product connected to several systems or with complex processes needs more time.
What matters to us is that you do not have to wait months to see what we are building.
We work with functional versions during development so you can try them and make decisions early.
Native or cross-platform?
It depends on the application.
We usually recommend native development when the app is a core part of the product, will have a long life, or needs deep integration with iOS or Android.
A cross-platform solution can make much more sense when the scope is simpler, budget matters, or keeping a single codebase brings a real advantage.
We evaluate the project before choosing the technology.
Do I own the app?
Yes.
The app can be published directly under your company’s developer accounts.
If you do not have Apple Developer or Google Play Console accounts yet, we can help you through the process.
Do you work with companies outside Mexico?
Yes.
We are present in La Paz, Baja California Sur, and in Guasave, Sinaloa, but we work remotely with companies across Mexico and in the United States.
Most of a software project runs perfectly well over video calls, tracking tools and code repositories.
Have an app in mind?
Tell us what you want to solve.
We can help you shape the idea, define what a first version should include, and work out the best way to build it.
And if, once we know the project, we think something other than an app makes more sense, we will tell you that too.
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